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IC Europe V1.0.5 (Updated from V1.0.0)
Description: IC Europe full install Version 1.0.5
Creator: IC Mod Team
Uploaded By: EE
Version: V1.0.5
Size: 428.45 Mb
Type: application/octet-stream
Screenshot: Click to view original image size of 500 X 375.
Date Added: 31-7-08
Last Download: 18-5-23
Views: 52636
Downloads: 8905


Update info
Change log:

Reduced max age and light values of the flares

Modified def files: items.def, weapons.def, ammo.def, PRJCTLS.PTL


Sun_RivX repaired the bland foilage decoration.
Sun_Coa1 repaired a small foliage leakage
BOLA - repaired (new name: BOLAC)


Truck - Increase Speed and Turning
Arm Truck - Increase Speed and Turning
GRAD - Increase Speed and Turning
Tank - Adjusted Start Range Setting to 300m on all tanks due to 2 Different Settings in Weapon.Def
Tank - Adjusted Tank Stability to Improve Firing
SideWinder Harrier - Adjusted Heat Sig from 300m to 350m
Harpoon Harrier - Adjusted Heat Sig from 300m to 400m
Nuke howitzer - fixed
MLRS - fixed
Tracked Rapier SAM - fixed

Removed UN Mil26 and UN blackhawk blank entries (no plans to bring them into the mod)

Buildings and Objects:

SAZ- Warehouse 6 -recovered
SAZ- Hanging Survail Monitor -fixed
grdnshed building SAZ- hidden until fixed
Static Artillery - armor level increased


Added Weapons:

M16A3 -Medic/Engineer/Infantry/Special Forces
AK47 - Special Forces
MP5K - Sniper/Special Forces
Glock 17 - Medic/Infantry

Increase Ammo Damage:

Mini Gun
Side Arms
HE Round (Min Blast Area Increased)
AT Mines (Min Blast Area Increased)


AA Gun - Over Heat/Cool Down Time
Mini Gun - Over Heat/Cool Down Time
AK47,AK103, G3A3, GPMG and PKM - Accuracy Reduced Slightly
P90 - Accuracy Reduced Slightly


SR25,SR25SD,PSG1 and PSG1SD - Accuracy Increased
AK47,AK103, G3A3, GPMG and PKM - Recoil Increased
P90 - Recoil Increased Slightly

Important !!! Reduced Range on Side Arms:

Shotgun - 75m Approx
Glock 17 - 100m Approx
Glock 18C - 100m Approx
MP5K - 125m Approx
MP5SD5 - 125m Approx
MP5/10 -150m Approx

Body Armor !!! Ammo Effectiveness:

9mm FMJ - No Effect
9mm AP - If you can hit it, you can Kill it
9mm - SP No Effect

10mm FMJ - No Effect
10mm AP - If you can hit it, you can Kill it
10mm - SP No Effect

Shotgun - No Effect

SD Weapons - No Effect

5.56mm FMJ - Effective up to Approx 200m, Weapon Dependent
5.56mmm AP - If you can hit it, you can Kill it
5.56mm SP - No Effect

7.62mm FMJ - Effective up to Approx 300m, Weapon Dependent
7.62mmm AP - If you can hit it, you can Kill it
7.62mm SP - Effective up to Approx 150m, Weapon Dependent

Known Issues WIP:
SAZ- Watchhus2 duplicates itself into the "foliage" pallete in Nile. Make sure you are placing it from the "buildings" pallete
Yellow Parked Trailer Truck has been reported to cause game crash for people with GeForce graphics cards
Posted by Eagle_Eye on 28-1-09 at 15:17
Some Details..

Over 50+ new vehicles including Harrier War jets, Zubr Attack Hovercraft, Battle ships and many more

Stunning new terrains cortousey of BuLL , and Christopher Beckham as well as some old favorites from DFX.

New decorations contributed by some of the Communities leading modellers and communities.


Glock 17/18C MK23 MP5-SD Shotgun MP510mm SR25-SD PSG1-SD
P90 M16A4 M16A3 CAR15 M4A1 AK101 G36E L85A1 Sig 552 FN-FNC
RPK M249 AK103 AK47 G3A3 GPMG PKM L96A1 L115A Dragunov M21
M24 SR25 PSG1 M203 GP25 MK19 Nade Claymore Mortor Frag Round
RPG Stinger SAM SideWinder AA Guns Barret Mortor HE Round AT-4
Posted by Eagle_Eye on 31-7-08 at 19:29

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