- AI's -> 'Groups' added
- AI Overview -> 'Groups' added
- Objects -> 'Groups' added
- AIs & Objects -> select by group added
- add Group dedect SND_MARKER & EFFECTS members
- history bug fixed
- NLH update Nile vers. 0.86 & 0.85
- include wac editor(1.2.3.0)
- several stuff updated.
- known bug's removed.
Changes to 6.6
- fixed delete empty wplists
- add file history
- changed statistic (total different Objects) now only visual objects
- include newest wac editor(1.2.2.0)
- several stuff updated.
- known bug's removed.
Changes to 6.5.9
- fixed sound list problem (without soundpack)
- fixed wac editor syntax check problem
- include newest wac editor(1.2.0.8)
- several stuff updated.
- known bug's removed.
Changes to 6.5.8
- overwatch loaded npj file in the background (easy reload by changing)
- include 1.2.0.7 wac editor update
- several stuff updated.
- known bug's removed.
Changes to 6.5.6
- add new option -> save/restore Alert State,Attributes of all AIs (also automaticly)
>>> so you don't lose your NLH settings anymore (Attributes,Alert State) <<<
- you can NLH register to NPJ Files (then dbl click on a npj-file open NLH)
- include last wac editor update
- several stuff updated.
- known bug's removed.
Changes to 6.5
- add IC4 AI replace
- new wac editor (to choose in option old/new)
- several stuff updated.
- known bug's removed.
Changes to 6.4.8
- DFX can use NLH without JO
- now its possible to set your game directory
- now show up Game and Mod on top
- NLH ask for move/delete or copy of all needfull files if you install an update in a another directory
- NLH now notice also own MOD's (wrong pff names)
- NLH now save all MOD weapon sets (Save your Game Configuration)
- add select all (Objects_Block)
- 'Improve the Missions Editor' now checking the right Nile version. (pre install)
- fixed ID to Clipboard/fade
- fixed tiles count
- several stuff updated.
- known bug's removed.
Changes to 6.4.7
- add, NLH window shows activated MOD in Nile
- fixed, Wac-Editor Undo -> last action
- add, Wac-Editor Option Show Save Dialog
- add some commands more (wac editor)
- add debug message (wac editor)
- add create and edit your own Conditions (wac editor)
- several stuff updated.
- known bug's removed.
Changes to 6.4.6.5
if you work with groups in NLH, important update !
- fixed ! map's without groups by Nile, you can't open anymore in NLH after create new groups.
- several stuff updated.
- known bug's removed.
Changes to 6.4.6
- Briefing LoadScreen color fixed
- Briefing AI_Name to real Name add
- Group: members now to rename
- sort function up/down
- wave list now with favorite list
- several stuff updated.
- known bug's removed.
Changes to 6.4.5
- Game Settings Editor add
- Edit your own wave-file -> add
- state yellow removed (doesn't exist)
- team violet and yellow add
- team 0 bug removed
- emplaced weapon bug removed
- Briefing, keeps LoadScreen Color,AI names
- wac-editor popup menu, now better to handle (on much items)
- several stuff updated.
- known bug's removed.
Changes to 6.4.4.1
- Sound-Pack-Download fix
- last offical PunkBuster Update add
- update check
- several stuff updated.
- known bug's removed.
Changes to 6.4.3.1
- Sound-Pack-Download in the programm (TabSheet Info)
- add wave sounds (need a Add-On pack)
- fixed event copy, sometime the event was empty
- fixed event arrange, sometime it wasn't possible for some events
- AIP type add, AIP description
- WAC working, now AIs multiselectable
- wac editor find/repl. changed
- new option 'don't put ID to Clipboard' (default)
- game config save/restore now with all settings
- several stuff updated.
- known bug's removed.
Changes to 6.4.1
- LoadScreen Titel color added (Briefing)
- AIP description
- AIP to mis now work
- default HPs added (objects)
- work directory added
- event(wac) maker add (like MED Editor)
- little helpfull wac editor added
- IC4 Invisible AIs add (AI Replace)
- option clean up Nile Folder added
- Nile Version 1.2 (some events changed)
- quick button add (hide all emplaced weapon)
- tabsheet GROUP add
- several stuff updated.
- known bug's removed
Changes to 6.2.2
- mod check
- mod clean up
- print objects /ID + Name
- print AIs /ID + Name
- random facing (objects)
- water murk now work again. (game update bug)
- Nile start add
- new Map Cleaner
- animation add (wac)
- add Time Alteration (wac) like TimeOfDay_Rate
- several stuff updated.
- known bug's removed.
Changes to 6.2.1
- all IC4 objects in oject replace add
- mis convert didn't convert the respawn attribute -> fixed
Changes to 6.2.0
- IC4 added
- Ability to convert your NPJ added.
- several stuff updated.
- known bug's removed.
Changes to 6.1.1
- known bug's removed.
I see so much wac files, where are so much 'if never() then' condition in, therefore:
- summarizing the condition 'if never() then' added. all 'if never() then' in one single condition on top of the file.
Changes to 6.1.0
- from FEZ: 'when i select lots of AI to change, i click 'apply' but if i click on the list of AI before it has finished the selection changed'
fixed at all (AI and objects)
- Statistic: Map Attributes added to show and change.
- Briefing: AI Name List -> right mouse menu changed, multi select, different menu when you click slected Items or only in the non selected list
- Objects Block: List right mouse menu, Static and all added
- Avents AI's: bug fixed, button 'clear all' didn't clear the spawn value.
- Chase a Player: now show up all, also if you set ssnatt or ssnmax in your wac file you get the right numbers
- EventSyntax: some stuff added.