Iceman
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posted on 29-5-09 at 17:02 |
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teleporting
player teleport trigger, spawn is located on a slab, want to telport players to diffrent location if they respawn and have killed a object.
PLOOP
if never() and ssndead(70254) and ssnonssn(player,135979) then
telessn(player,135092)
endif
Submitted by Deepflow.eX
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Broozer
Private
Posts: 7
Registered: 25-4-10
Member Is Offline
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posted on 30-6-11 at 00:33 |
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HI there.
what about if you want to telport particle effects in dfx extreme x2.
im new to wac and bin files and all i could do with a little bit of help please.
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