if never() and  then //ChemStacks Blow
	KillSSN(132589)
	KillSSN(132578)
	KillSSN(132546)
	KillSSN(132541)
	KillSSN(132545)
	KillSSN(132547)
	KillSSN(132590)
	KillSSN(132598)
	KillSSN(132598)
	KillSSN(132526)
	KillSSN(132577)
	KillSSN(132551)
	KillSSN(132538)
	KillSSN(132499)
	KillSSN(132508)
	KillSSN(132465)
	KillSSN(132465)
	KillSSN(132507)
	KillSSN(132516)
	KillSSN(132492)
	KillSSN(132500)
	KillSSN(132435)
	KillSSN(132434)
endif

// Wac fogtype
if never() then
	fogtype (1)
	foglevel (250)
endif


// Rain Stuff
If past(30) and never() then
            set(V1,1)
endif
If eq(v1,1) and not eq(v2, 1) then
            rain(100,30)
            set(v2, 1)
endif
if chain(30) and eq(v2, 1) then
            rain(0,30)  
endif
If chain(30) and eq(v2, 1) then
            set(V1,0)
            set(v2, 0)
endif
If past(60) and elapse(60) and random(5) then
           set(V1,1)
endif

// Random Lightning and Thunder
If past(10) and random (33) then
            farflash
endif