'[Mission Dialog]'

'[info]'
Title = "Operation: Emerald Scorpion";
briefing = "Intel reports indicate that two old lumber mills have been taken up by rebel forces and they are currently using the mills as a rearming and refuelling station for their river patrols.  Your mission is to assault the compound by any means necessary, destroy the weapons caches on hand and sink the gasoline barges.  You will be provided with ATVs to aid in your assault.";
briefing2 = "Intel reports indicate that two old lumber mills have been taken up by rebel forces and they are currently using the mills as a rearming and refuelling station for their river patrols.  Your mission is to assault the compound by any means necessary, destroy the weapons caches on hand and sink the gasoline barges.  You will be provided with ATVs to aid in your assault.

 <ucFC8932>Goals: <-uco>

<cFC8932> 1.<-co> Destory weapons cache located inside the northern lumber mill at target Golf, in addition to the weapons cache in the lumber compound at target Hotel.

<cFC8932> 2.<-co> Destroy weapons cache located in the southern lumber mill at target Juliet.

<cFC8932> 3.<-co> Destroy 3 gasoline barges located at targets Kilo and Lima.


 <ucFC8932>Notes: <-uco>

<cFC8932> -<-co> Satchel charges must be used in order to destroy the gasoline barges.

<cFC8932> -<-co> Capturing Progressive Spawn Points (PSPs) allows you to spawn closer to the action rather than insertion point.";

'[WPNames]'
STRWPNAME000 = "null";
STRWPNAME001 = "Alpha";
STRWPNAME002 = "Bravo";
STRWPNAME003 = "Charlie";
STRWPNAME004 = "Delta";
STRWPNAME005 = "Echo";
STRWPNAME006 = "Foxtrot";
STRWPNAME007 = "Golf";
STRWPNAME008 = "Hotel";
STRWPNAME009 = "Indigo";
STRWPNAME010 = "Juliet";
STRWPNAME011 = "Kilo";
STRWPNAME012 = "Lima";
STRWPNAME013 = "Mike";
STRWPNAME014 = "November";
STRWPNAME015 = "Oscar";
STRWPNAME016 = "Papa";
STRWPNAME017 = "Quebec";
STRWPNAME018 = "Romeo";
STRWPNAME019 = "Sierra";
STRWPNAME020 = "Tango";
STRWPNAME021 = "Uniform";
STRWPNAME022 = "Victor";
STRWPNAME023 = "Whiskey";
STRWPNAME024 = "X-Ray";
STRWPNAME025 = "Yankee";
STRWPNAME026 = "Zulu";

'[WinConditions]'
STRWINCOND000 = "null";
STRWINCOND001 = "Destroy the weapons caches at targets Golf and Hotel";
STRWINCOND002 = "Destroy the weapons cache in the second lumber mill at target Juliet";
STRWINCOND003 = "Destroy the gasoline barges located on the river at targets Kilo and Lima";
STRWINCOND004 = "Move to and assault the enemy compound";
STRWINCOND005 = " ";
STRWINCOND006 = " ";
STRWINCOND007 = " ";
STRWINDIRECTIVE000 = "null";
STRWINDIRECTIVE001 = "Destroy the weapons caches at targets Golf and Hotel!";
STRWINDIRECTIVE002 = "Destroy the weapons cache in the second lumber mill at target Juliet!";
STRWINDIRECTIVE003 = "Destroy the gasoline barges located on the river at targets Kilo and Lima!";
STRWINDIRECTIVE004 = "Move to and assault the enemy compound!";
STRWINDIRECTIVE005 = " ";
STRWINDIRECTIVE006 = " ";
STRWINDIRECTIVE007 = " ";
STRWINMSG000 = "null";
STRWINMSG001 = "Weapons cache at Golf and Hotel destroyed!";
STRWINMSG002 = "Weapons cache at Juliet destroyed!";
STRWINMSG003 = "Gasoline barges destroyed!";
STRWINMSG004 = "Enemy compound located!";
STRWINMSG007 = " ";

'[LoseConditions]'
STRLOSECOND000 = "null";
STRLOSECOND001 = "Cover your team and avoid taking casualties.";
STRLOSECOND002 = " ";
STRLOSECOND003 = "null";
STRLOSEDIRECTIVE000 = "null";
STRLOSEDIRECTIVE001 = "Make sure your team survives the mission!";
STRLOSEDIRECTIVE002 = " ";
STRLOSEDIRECTIVE003 = "null";
STRLOSEMSG000 = "null";
STRLOSEMSG001 = "Team is taking heavy casualties, abort mission!";
STRLOSEMSG002 = " ";
STRLOSEMSG003 = "You have abandoned your team and compromised the mission!";

'[PeopleNames]'
STRNAME000 = "null";

'[CineText]'
STRREGION = " ";
STRTIME = " ";

'[LOCATIONS]'
LOCATION000 = "Target Golf";
LOCATION001 = "Target Hotel";
LOCATION002 = "Target Juliet";
LOCATION003 = "Target Kilo";
LOCATION004 = "Target Lima";
LOCATION005 = "Lumber Mill North";
LOCATION006 = "Lumber Mill South";
LOCATION007 = "Ikan Village";
LOCATION008 = " ";
LOCATION009 = " ";
