'[Mission Dialog]'

'[info]'
Title = "Operation: Street Justice";
briefing = "An informant has leaked information regarding the location of a high ranking officer of the local cell of the rebellion.  Your team will infiltrate the city from the south and move north.  His warehouse is near the northern end of town.  You will locate the warehouse and eliminate the rebel leader and his bodyguards.  Once this is accomplished, acquire transportation from the warehouse and high-tail it out of town via the north road.";
briefing2 = "An informant has leaked information regarding the location of a high ranking officer of the local cell of the rebellion.  Your team will infiltrate the city from the south and move north.  His warehouse is near the northern end of town.  You will locate the warehouse and eliminate the rebel leader and his bodyguards.  Once this is accomplished, acquire transportation from the warehouse and high-tail it out of town via the north road.


 <ucFC8932>Goals: <-uco>

<cFC8932> 1.<-co> From the safehouse in the south of town, make your way north through the city.

<cFC8932> 2.<-co> Locate the Rebel warehouse..

<cFC8932> 3.<-co> Eliminate the Rebel Officer and his bodyguards.

<cFC8932> 4.<-co> Comandeer a vehicle and escape the town via the North Road.


 <ucFC8932>Notes: <-uco>

<cFC8932> -<-co> Intel reports the presence of enemy snipers in the hills.  Stick to the city.

<cFC8932> -<-co> Capturing a PSP allows you to spawn closer to the action rather than at the insertion point.";

'[WPNames]'
STRWPNAME000 = "null";
STRWPNAME001 = "Alpha";
STRWPNAME002 = "Bravo";
STRWPNAME003 = "Charlie";
STRWPNAME004 = "Delta";
STRWPNAME005 = "Echo";
STRWPNAME006 = "Foxtrot";
STRWPNAME007 = "Golf";
STRWPNAME008 = "Hotel";
STRWPNAME009 = "India";
STRWPNAME010 = "Juliet";
STRWPNAME011 = "Kilo";
STRWPNAME012 = "Lima";
STRWPNAME013 = "Mike";
STRWPNAME014 = "November";
STRWPNAME015 = "Oscar";
STRWPNAME016 = "Papa";
STRWPNAME017 = "Quebec";
STRWPNAME018 = "Romeo";
STRWPNAME019 = "Sierra";
STRWPNAME020 = "Tango";
STRWPNAME021 = "Uniform";
STRWPNAME022 = "Victor";
STRWPNAME023 = "Whiskey";
STRWPNAME024 = "X-Ray";
STRWPNAME025 = "Yankee";
STRWPNAME026 = "Zulu";

'[WinConditions]'
STRWINCOND000 = "null";
STRWINCOND001 = "Locate the rebel leader's warehouse.";
STRWINCOND002 = "Eliminate the rebel leader.";
STRWINCOND003 = "Escape to the LZ via the north road.";
STRWINCOND004 = "null";
STRWINCOND005 = "null";
STRWINDIRECTIVE000 = "null";
STRWINDIRECTIVE001 = "Fight your way throught the city and locate the warehouse.";
STRWINDIRECTIVE002 = "Eliminate the rebel leader and his bodyguards.";
STRWINDIRECTIVE003 = "Escape and get to the LZ to the north of the city.";
STRWINDIRECTIVE004 = "null";
STRWINDIRECTIVE005 = "null";
STRWINMSG = "Rebel Leader Eliminated!  Mission Successful!";
STRWINMSG000 = "null";
STRWINMSG001 = "Warehouse located!";
STRWINMSG002 = "Rebel leader eliminated.";
STRWINMSG003 = "Mission Successful!";
STRWINMSG004 = "null";
STRWINMSG005 = "null";

'[LoseConditions]'
STRLOSECOND000 = "null";
STRLOSECOND001 = "null";
STRLOSECOND002 = "null";
STRLOSECOND003 = "null";
STRLOSEDIRECTIVE000 = "null";
STRLOSEDIRECTIVE001 = "null";
STRLOSEDIRECTIVE002 = "null";
STRLOSEDIRECTIVE003 = "null";
STRLOSEMSG000 = "null";
STRLOSEMSG001 = "null";
STRLOSEMSG002 = "null";

'[PeopleNames]'
STRNAME000 = "null";

'[CineText]'
STRREGION = " ";
STRTIME = " ";

'[LOCATIONS]'
LOCATION001 = "Safehouse";
LOCATION002 = "Overgrown Park";
LOCATION003 = "Wrecked Marketplace";
LOCATION004 = "Rebel Warehouse";
LOCATION005 = "Rebel Checkpoint";
